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Mission 12. TBD

Stub

Structural placeholder. The CODEX backbone links below are live; the rest is pending authoring.

1. Episode Overview

Essential Question: TBD

Pending authoring.

2. Shared CODEX Backbone

CODEX HUD pages (live, pre-revision): 12.1 · 12.2 · 12.3

  • KEY-TEXT: TBD
  • VERBA: TBD
  • GRAMMATICA: TBD
  • ATTUNEMENT: TBD
  • CULTURALIA: TBD

3. How the Episode Runs in Each Approach

(The three approaches are alternatives; a teacher runs one.)

(students play as the Recentii, in Latin)

TBD.

(same play, in English; the CODEX carries Latin and culture)

TBD.

(students read and influence the story, in Latin)

TBD.

Story Map

In Alexandria the Recentii are tested on the Museum and swept up in a street conflict that separates them from Tertius, before Callista rescues them and helps research the Lipari fragments. A training immersion drops them into the disaster at Cannae along parallel Varro and Paullus tracks, and the mission ends with a desert trek to the SP headquarters, a doorkeeper challenge, and the riddle of the Lapis that opens the way inside.

How to read the maps

Each box is one scene (one static story page). Green = standard scene · Blue = convergence / key node · Pink = fail / redirect (dashed pink arrows loop the reader back) · Yellow = special or graded gate · Grey = meta / optional. Solid arrows are forward story choices; labels on arrows paraphrase the choice.

12.1 pathing map

25 scenes · 5 fail/redirect branches · 9 convergence nodes

Pathing map for 12.1

12.2 pathing map

25 scenes · 4 fail/redirect branches · 3 convergence nodes

Pathing map for 12.2

12.3 pathing map

17 scenes · 2 fail/redirect branches · 3 convergence nodes

Pathing map for 12.3

4. Sub-Episodes

12.1, TBD

12.2, TBD

12.3, TBD

5. Agent-Layer Notes (ARG)

Pending authoring.