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Mission 19. TBD

Stub

Structural placeholder. The CODEX backbone links below are live; the rest is pending authoring.

1. Episode Overview

Essential Question: TBD

Pending authoring.

2. Shared CODEX Backbone

CODEX HUD pages (live, pre-revision): 19.1 · 19.2 · 19.3

  • KEY-TEXT: TBD
  • VERBA: TBD
  • GRAMMATICA: TBD
  • ATTUNEMENT: TBD
  • CULTURALIA: TBD

3. How the Episode Runs in Each Approach

(The three approaches are alternatives; a teacher runs one.)

(students play as the Recentii, in Latin)

TBD.

(same play, in English; the CODEX carries Latin and culture)

TBD.

(students read and influence the story, in Latin)

TBD.

Story Map

At Eboracum (81 CE) the party confronts dead men at the praetorium before an immersion carries them to Rome in 104 BCE, into the triumph of Marius and the villa of the Recentii ancestors. There they encounter the 'soldiers of the Lapis' and pursue the trail of the Signifer and the name that ties the family to the stone. The section returns them to the woods north of Eboracum, 81 CE.

How to read the maps

Each box is one scene (one static story page). Green = standard scene · Blue = convergence / key node · Pink = fail / redirect (dashed pink arrows loop the reader back) · Yellow = special or graded gate · Grey = meta / optional. Solid arrows are forward story choices; labels on arrows paraphrase the choice.

19.1 pathing map

15 scenes · 1 fail/redirect branches · 5 convergence nodes

Pathing map for 19.1

19.2 pathing map

12 scenes · 0 fail/redirect branches · 5 convergence nodes

Pathing map for 19.2

19.3 pathing map

17 scenes · 1 fail/redirect branches · 6 convergence nodes

Pathing map for 19.3

4. Sub-Episodes

19.1, TBD

19.2, TBD

19.3, TBD

5. Agent-Layer Notes (ARG)

Pending authoring.